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000016_owner-lightwave-l _Mon Aug 1 11:46:45 1994.msg
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Received: by netcom15.netcom.com (8.6.8.1/Netcom) id LAA07559; Mon, 1 Aug 1994 11:15:15 -0700
Received: by netcom15.netcom.com (8.6.8.1/Netcom) id LAA07486; Mon, 1 Aug 1994 11:15:11 -0700
Date: Mon, 1 Aug 1994 11:15:09 -0700 (PDT)
From: John Gross <jgross@netcom.com>
Subject: Re: Misc questions.
To: lightwave-l@netcom.com
In-Reply-To: <199407311706.KAA11861@mail3.netcom.com>
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> A few questions:
>
> 1. Does SeaQuest use ONLY Lightwave, or does it (as someone has told
> me) use a mix of LW and some SGI gfx?
We use LW about 99.9% of the time and ocassionally use Matador on the SGI
to do some composite shots, although most composite shots are done
entirely with LW.
> > 2. Does LW do anti-aliasing?
Yes it does. Plus it can use Adaptive Sampling to only antialias edges at
a user defined level
> 3. Does LW 4 support a PAL sized edit window (ie. does Modeller
> open into a PAL screen rather than the NTSC one)?
Unknown at this point.
> 4. I see that LW is now available on other machines. Is this the
> FULL Lightwave? Does the Amiga version have anything extra/less
> than other versions?
When it is released, it will be the FULL versions of Layout and Modeler.
> 5. Does LW 4 support Anim7 format?
Unknown at this point.
JGross